Benjamin Franklin Museum, Computer games, Exhibitions -- Pennsylvania -- Philadelphia, Franklin, Benjamin -- 1650-1727, Historical museums -- Pennsylvania -- Philadelphia, Philadelphia (Pa.) -- History -- Colonial period, ca. 1600-1775, Public history, United States -- History -- 18th century
This thesis involves the creation of a historically-themed museum element. The element, titled “Improving Community,” is a virtual interactive game that allows players to explore certain realities of colonial American life. Within the game, players are presented with a number of civic-related issues that existed throughout the eighteenth century, and they are then given options to improve the situation. Interactivity and immersion are key features of the game, and they have been incorporated so that players may engage with the past and assume a more active role in the process of historical reconstruction. Research for the games draws mostly upon historical primary sources, including firsthand accounts, letters, diaries, periodicals, pamphlets, meeting minutes, and legal documents. In addition, the process of developing the games was informed by a number of secondary source works, and therefore this study inspects the ways in which “Improving Community” fits within the ongoing scholarly debates. Ultimately this project contributes to the field of public history by demonstrating the usefulness of games as a tool for historical exhibition. “Improving Community” is both entertaining and educational, and as a result, the game provides individuals with a unique outlet for exploring and experiencing the past.
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Master of Arts (M.A.)
College of Arts and Humanities
History; Public History
Length of Campus-only Access
Masters Thesis (Open Access)
Arts and Humanities -- Dissertations, Academic, Dissertations, Academic -- Arts and Humanities
Webster, Daniel Joseph, "Experiencing The World Of Franklin: The Making Of An Immersive And Interactive Historical Exhibit" (2012). Electronic Theses and Dissertations. 2169.