Title

Interconnections: Revisiting the Future

Authors

Authors

L. C. Walters; D. E. Hughes;C. E. Hughes

Comments

Authors: contact us about adding a copy of your work at STARS@ucf.edu

Abbreviated Journal Title

Games Cult.

Keywords

virtual heritage; STEM; user-generated content; level of detail (LOD); camera-based tracking; Cultural Studies; Communication

Abstract

Virtual reality (VR) transports the mind beyond the two-dimensional bounds of text and photographs; it engages the imagination and forms visual and cognitive links. VR can free participants from stereotyped bounds projected by society. Interconnections: Revisiting the Future applies these innate qualities of virtual worlds to weave together individual threads of singular disciplines into a multidisciplinary tapestry of exploration. The authors are creating an accurately modeled 1964-1965 New York World's Fair where users can freely explore 140+ pavilions set on 660 virtual square acres. The myriad of pavilions offer links to multiple disciplines-science, engineering, technology, national and international political/cultural affairs, art, history, and architecture. The project provides on-site museum experiences with its partners, the New York Hall of Science and Queens Museum of Art. The three-dimensional virtual Fair environment serves as a central portal that links together not only subjects within that environment but also experiences at these partnering institutions.

Journal Title

Games and Culture

Volume

6

Issue/Number

6

Publication Date

1-1-2011

Document Type

Article

Language

English

First Page

538

Last Page

559

WOS Identifier

WOS:000305127300003

ISSN

1555-4120

Share

COinS