Military art and science, Data processing, War games
Military War Gaming has developed from the chess-like games to the elaborate computer simulations of today, using high-speed, general-purpose, digital computers. This Research Report will briefly review modern war-game developments with emphasis on real-time training systems. The application of system dynamics techniques developed by Jay W. Forrester to war-game modeling is explored. A simple destroyer versus submarine model is developed. Results indicate that the system dynamics modeling technique is a powerful and effective tool. However, the Dynamo language could be substantially improved by a more powerful logical statement capability.
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Master of Science (M.S.)
College of Engineering
vi, 60 pages
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Length of Campus-only Access
Masters Thesis (Open Access)
Military art and science -- Data processing, War games
Amico, G. Vincent, "The Application of System Dynamics Techniques to War Game Modeling" (1973). Retrospective Theses and Dissertations. 41.