My final project, Welcome to my World, is an interactive book shaped like a game console containing miniature books with a custom controller. I chose a sculptural approach to better symbolize my gaming world and to provide functionality similar to a minigame. I crafted a simple chipboard box collaged with grayscale digital prints of one of my favorite games. Inside the box are four quadrants filled with acrylic painted dividers additionally decorated with geometric screen printed designs that imitate the interior of a console. There are also various forms of miniature books that express dark underlying messages about my overall gaming addiction. I crafted two types of accordion books that possess digitally collaged prints combined with screen printing ink, one mini chapbook with simple illustrations on hand-made paper, and one box filled with game cartridges. Underneath each book are texts which provide direct bitter responses such as “It’s fine I tell myself, but it’s not.” Whilst another responds as a rhetorical question that says, “I rule my world controlling my character, though who truly controls who?” The controller provided a schematic element that complimented the theme of the box, which embodied duality in a physical and conceptual manifestation. The black and white format with the addition of bright colors represented the morality of gaming as a positive and negative impact to my life while foreshadowing a grim story.
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Lam, Tracy, "Welcome to My World" (2019). 14th Annual Student Book Arts Competition. 22.