What are the current trends of virtual and mixed reality in the performing arts? In this study, semi-structured interviews were conducted with a convenience sample of academics and professionals in the performing arts who are using virtual and mixed reality. Grounded Theory was used to analyze the themes that emerged over the course of the interviews. This study found that this technology is already fitting into entertainment within both the performance aspect and the design process. Many challenges exist for innovators in AR/VR such as lack of common knowledge, lack of structure needed for innovation, and difficulty finding financial backing. Finally, this study found that this technology has a future within entertainment through young audiences as well this technology fulfilling an important role in adapting entertainment to a changing audience. Implications are discussed.
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
"Evaluating perspectives of virtual and mixed reality for the performing arts in the U.S. and Canada,"
Journal of Themed Experience and Attractions Studies: Vol. 1
, Article 8.
Available at: https://stars.library.ucf.edu/jteas/vol1/iss1/8