Distributed Training System With High-Resolution Deformable Virtual Models
Augmented reality; Distributed interactive systems; Medical simulation; Real-time deformable models; Virtual environments
Virtual environments (VEs) allow the development of promising tools in several application domains. In medical training, the learning potential of VE is significantly amplified by the capability of the tools to present 3D deformable models in real-time. This paper presents a distributed software architecture that allows visualization of a 3D deformable lungs model superimposed on a human patient simulator at several remote trainee locations. The paper presents the integration of deformable 3D anatomical models in a distributed software architecture targeted towards medical prognostics and training, as well as the assessment of the shared state consistency across multiple users. The results of the assessment prove that with delay compensation, the distributed interactive VE prototype achieves high levels of shared state consistency. Copyright 2005 ACM.
Proceedings of the Annual Southeast Conference
Number of Pages
Article; Proceedings Paper
Source API URL
Hamza-Lup, Felix G.; Santhanam, Anand; and Fidopiastis, Cali, "Distributed Training System With High-Resolution Deformable Virtual Models" (2005). Scopus Export 2000s. 3161.