Fostering A Relationship Between Computer Animation And Middle School Math Students


This paper documents an outreach program from a university-level computer animation program to students within a middle school math class. Students were introduced to the concept of 2D and 3D space during the first class meeting using a variety of inexpensive props and appropriate brainteasers. The second meeting consisted of the students using basic geometric shapes to create computer-animated characters that were later brought to life by the instructors via a 3D modeling package. The purpose of the meetings were to 1) expose middle school students to the field of computer animation, 2) demonstrate the relation between math and computer animation, 3) foster interest in real world applications of math.

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Publication Title

ASEE Annual Conference Proceedings

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Document Type

Article; Proceedings Paper

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Socpus ID

8744318472 (Scopus)

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