Simulator Sickness Symptoms During Team Training In Immersive Virtual Environments
Fifty-five women and 38 men recruited from local colleges practiced building-search missions in Virtual Environments using the Fully Immersive Team Training research system. The Simulator Sickness Questionnaire (SSQ) was administered before the first immersion, and after each of up to 5 immersions of approximately 8 minutes duration. Mean SSQ total severity scores and participant comments indicated that symptoms abated after the first immersion, then for some participants symptoms increased with subsequent immersions. For each of the 5 immersions eye strain was the most frequently reported symptom. 9% of the participants, all women, dropped out because of reported simulator sickness.
Proceedings of the XIVth Triennial Congress of the International Ergonomics Association and 44th Annual Meeting of the Human Factors and Ergonomics Association, 'Ergonomics for the New Millennium'
Number of Pages
Article; Proceedings Paper
Source API URL
Lampton, Donald Ralph; Rodriguez, Mar Esther; and Cotton, James Eastham, "Simulator Sickness Symptoms During Team Training In Immersive Virtual Environments" (2000). Scopus Export 2000s. 985.