Rendering Grass in Real Time with Dynamic Lighting
The authors present a real-time grass rendering technique that works for large, arbitrary terrains with dynamic lighting, shadows, and a good parallax effect. A novel combination of geometry and lit volume slices provides accurate, per-pixel lighting. A fast grass-density management scheme allows the rendering of arbitrarily shaped patches of grass.
Ieee Computer Graphics and Applications
"Rendering Grass in Real Time with Dynamic Lighting" (2009). Faculty Bibliography 2000s. 1371.