Title

Rendering Grass in Real Time with Dynamic Lighting

Authors

Authors

K. Boulanger; S. N. Pattanaik;K. Bouatouch

Comments

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Abstract

The authors present a real-time grass rendering technique that works for large, arbitrary terrains with dynamic lighting, shadows, and a good parallax effect. A novel combination of geometry and lit volume slices provides accurate, per-pixel lighting. A fast grass-density management scheme allows the rendering of arbitrarily shaped patches of grass.

Journal Title

Ieee Computer Graphics and Applications

Volume

29

Issue/Number

1

Publication Date

1-1-2009

Document Type

Article

First Page

32

Last Page

41

WOS Identifier

WOS:000261998500005

ISSN

0272-1716

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