A 2-Handed Interface For Object Manipulation In Virtual Environments

Authors

    Authors

    D. P. Mapes;J. M. Moshell

    Comments

    Authors: contact us about adding a copy of your work at STARS@ucf.edu

    Abbreviated Journal Title

    Presence-Teleoper. Virtual Env.

    Keywords

    Computer Science, Cybernetics; Computer Science, Software Engineering

    Abstract

    A two-handed direct manipulation VE (virtual environment) interface has been developed as an intuitive manipulation metaphor for graphical objects. A new input device called ChordGloves introduces a simple technique for rapid and repeatable gesture recognition; the Chordgloves emulate a pair of 3-D mice and a keyboard. A drafting table is isomorphically mapped into the VE and provides hand support for 2-D interface techniques, as well as a reference frame for calibrating the mapping between real and virtual worlds. A cursor gravity function is used to grab vertices, edges, or faces and establish precisely aligned differential constraints between objects called anchors. The capability of subjects to translate, rotate, scale, align, and glue objects is tested with a puzzle building task. An approximation of the puzzle task is done in Adobe illustrator to provide a performance reference. Results and informal user observations as well as topics for future work are presented.

    Journal Title

    Presence-Teleoperators and Virtual Environments

    Volume

    4

    Issue/Number

    4

    Publication Date

    1-1-1995

    Document Type

    Article

    Language

    English

    First Page

    403

    Last Page

    416

    WOS Identifier

    WOS:A1995TJ17100005

    ISSN

    1054-7460

    Share

    COinS