Title
Object-Oriented Modeling Of Two-Party Negotiation
Abbreviated Journal Title
Comput. Ind. Eng.
Keywords
Computer Science, Interdisciplinary Applications; Engineering, ; Industrial
Abstract
We developed an object-oriented model which can be used to simulate the negotiation process between two opposing parties. Two party negotiations involve three basic objects; ''Negotiator/Opponent'', ''Issues'', and ''Umpire''. The first object represents the parties to a conflict. ''Issues'' are one or more issues in conflict. The ''Umpire'' is a special object that may force specific changes on the negotiation process that ''Negotiator'' and ''Opponent'' have little or no control over. The objects exchange structural and communicative moves that alter their properties.
Journal Title
Computers & Industrial Engineering
Volume
31
Issue/Number
1-2
Publication Date
1-1-1996
Document Type
Article; Proceedings Paper
Language
English
First Page
405
Last Page
408
WOS Identifier
ISSN
0360-8352
Recommended Citation
"Object-Oriented Modeling Of Two-Party Negotiation" (1996). Faculty Bibliography 1990s. 1796.
https://stars.library.ucf.edu/facultybib1990/1796
Comments
Authors: contact us about adding a copy of your work at STARS@ucf.edu