Title

Human factors issues in virtual environments: A review of the literature

Authors

Authors

K. M. Stanney; R. R. Mourant;R. S. Kennedy

Comments

Authors: contact us about adding a copy of your work at STARS@ucf.edu

Abbreviated Journal Title

Presence-Teleoper. Virtual Env.

Keywords

INDIVIDUAL-DIFFERENCES; SIMULATOR SICKNESS; FLIGHT SIMULATORS; BINOCULAR; VISION; AGE-DIFFERENCES; REALITY; PERFORMANCE; INFORMATION; SOUND; VISUALIZATION; Computer Science, Cybernetics; Computer Science, Software Engineering

Abstract

Virtual environments are envisioned as being systems that will enhance the communication between humans and computers. If virtual systems are to be effective and well received by their users, considerable human-factors research needs to be accomplished. This paper provides an overview of many of these human-factors issues, including human performance efficiency in virtual worlds (which is likely influenced by task characteristics, user characteristics, human sensory and motor physiology, multimodal interaction, and the potential need for new design metaphors); health and safety issues (of which cybersickness and deleterious physiological aftereffects may pose the most concern); and the social impact of the technology. The challenges each of these factors present to the effective design of virtual environments and systematic approaches to the resolution of each of these issues are discussed.

Journal Title

Presence-Teleoperators and Virtual Environments

Volume

7

Issue/Number

4

Publication Date

1-1-1998

Document Type

Review

Language

English

First Page

327

Last Page

351

WOS Identifier

WOS:000075186200001

ISSN

1054-7460

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