Human factors issues in virtual environments: A review of the literature

Authors

    Authors

    K. M. Stanney; R. R. Mourant;R. S. Kennedy

    Comments

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    Abbreviated Journal Title

    Presence-Teleoper. Virtual Env.

    Keywords

    INDIVIDUAL-DIFFERENCES; SIMULATOR SICKNESS; FLIGHT SIMULATORS; BINOCULAR; VISION; AGE-DIFFERENCES; REALITY; PERFORMANCE; INFORMATION; SOUND; VISUALIZATION; Computer Science, Cybernetics; Computer Science, Software Engineering

    Abstract

    Virtual environments are envisioned as being systems that will enhance the communication between humans and computers. If virtual systems are to be effective and well received by their users, considerable human-factors research needs to be accomplished. This paper provides an overview of many of these human-factors issues, including human performance efficiency in virtual worlds (which is likely influenced by task characteristics, user characteristics, human sensory and motor physiology, multimodal interaction, and the potential need for new design metaphors); health and safety issues (of which cybersickness and deleterious physiological aftereffects may pose the most concern); and the social impact of the technology. The challenges each of these factors present to the effective design of virtual environments and systematic approaches to the resolution of each of these issues are discussed.

    Journal Title

    Presence-Teleoperators and Virtual Environments

    Volume

    7

    Issue/Number

    4

    Publication Date

    1-1-1998

    Document Type

    Review

    Language

    English

    First Page

    327

    Last Page

    351

    WOS Identifier

    WOS:000075186200001

    ISSN

    1054-7460

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