Title
Shape from shading with variable albedo
Abbreviated Journal Title
Opt. Eng.
Keywords
physics-based vision; shape-from-shading; albedo estimate; Optics
Abstract
Most traditional shape-from-shading algorithms assume that an image contains only a single object with Lambertian surface and uniform albedo values. These algorithms perform poorly on images with nonuniform albedo values. In this paper, we first discuss a linear shape-from-shading method that employs discrete approximations for the surface normal using finite differences of the depth and linearizes the reflectance function in depth directly. Next we present a simple method to cancel the effect of albedo variation. In our approach, we first estimate the albedo values for each pixel, and segment the scene into regions with uniform albedo values. However, the estimated albedo values are not accurate at the points near edges, so we apply a modified median filter to improve the result. Then we adjust the intensity value for each pixel by dividing by the corresponding albedo value before applying the linear shape-from-shading method. Experimental results are presented for several synthetic and actual images. (C) 1998 Society of Photo-Optical Instrumentation Engineers.
Journal Title
Optical Engineering
Volume
37
Issue/Number
4
Publication Date
1-1-1998
Document Type
Article
DOI Link
Language
English
First Page
1212
Last Page
1220
WOS Identifier
ISSN
0091-3286
Recommended Citation
"Shape from shading with variable albedo" (1998). Faculty Bibliography 1990s. 2481.
https://stars.library.ucf.edu/facultybib1990/2481
Comments
Authors: contact us about adding a copy of your work at STARS@ucf.edu