Analysis of the supporting websites for the use of instructional games in K-12 settings

Authors

    Authors

    M. Kebritchi; A. Hirumi; W. Kappers;R. Henry

    Abbreviated Journal Title

    Br. J. Educ. Technol.

    Keywords

    TECHNOLOGY; Education & Educational Research

    Abstract

    This paper identifies resources to be included in a website designed to facilitate the integration of instructional games in K-12 settings. Guidelines and supporting components are based on a survey of K-12 educators who are integrating games, an analysis of existing instructional game websites, and summaries of literature on the use of educational software in K-12 settings and teacher technology training. The results indicate that educators face three main challenges when integrating games, including: (1) curriculum integration, (2) technical and logistical requirements, and (3) teacher training. To overcome these challenges, K-12 educators should be provided with: (1) curriculum resources, (2) game technical information and support, and (3) communication tools. Websites designed to facilitate the use of instructional games should be designed with appropriate structures (ie, grid, web, hierarchy) to optimise organisation and simplicity. In addition, the websites should include teacher training that (1) apply a teacher training model, (2) address National Educational Technology Standards, (3) present contents in small doses, (4) make training and information as accessible as possible, and (5) model and mentor the use of instructional games.

    Journal Title

    British Journal of Educational Technology

    Volume

    40

    Issue/Number

    4

    Publication Date

    1-1-2009

    Document Type

    Article

    Language

    English

    First Page

    733

    Last Page

    754

    WOS Identifier

    WOS:000266921500011

    ISSN

    0007-1013

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