Study on the dynamical behavior of a real-time distributed simulation system

Authors

    Authors

    K. C. Lin; S. W. Tan;K. J. Chen

    Comments

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    Abbreviated Journal Title

    Simulation

    Keywords

    distributed simulation system; self-organized criticality; SOC; war; games; battlefield simulation; SELF-ORGANIZED CRITICALITY; TRAFFIC JAMS; Computer Science, Interdisciplinary Applications; Computer Science, ; Software Engineering

    Abstract

    The typical time-critical distributed simulation system in military applications involves a large number of entities that interact with each other in real time. The dynamical behavior of this kind of system is very complicated. When there is a disturbance caused by, for example, time delay, the reaction of the system may not remain in the local area. Instead, it can propagate to a wide region and affect many entities. This paper uses a model called Self-Organized Criticality to explain the dynamical behavior of a real-time distributed simulation system. A generic war game program is used to simulate the real-time interactions among the entities on a battlefield. The dynamical behavior of the war game is recorded after a large number of runs with randomly generated initial conditions. The results show that the system demonstrates the characteristics of Self-Organized Criticality.

    Journal Title

    Simulation

    Volume

    74

    Issue/Number

    1

    Publication Date

    1-1-2000

    Document Type

    Article

    Language

    English

    First Page

    11

    Last Page

    17

    WOS Identifier

    WOS:000084825700002

    ISSN

    0037-5497

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