Abbreviated Journal Title
J. Electron. Imaging
Keywords
EQUALIZATION; PERFORMANCE; BACKGROUNDS; TRANSFORMS; MODELS; Engineering, Electrical & Electronic; Optics; Imaging Science &; Photographic Technology
Abstract
Texture synthesis is the ability to create ensembles of images of similar structures from sample textures that have been photographed. The method we employ for texture synthesis is based on histogram matching of images at multiple scales and orientations. This paper reports two fast and in one case simple algorithms for histogram matching We show that the sort-matching and the optimal cumulative distribution function (CDF)-matching (OCM) algorithms provide high computational speed compared to that provided by the conventional approach. The sort-matching algorithm also provides exact histogram matching. Results of texture synthesis using either method show no subjective perceptual differences. The sort-matching algorithm is attractive because of its simplicity and speed, however as the size of the image increases, the OCM algorithm may be preferred for optimal computational speed.
Journal Title
Journal of Electronic Imaging
Volume
9
Issue/Number
1
Publication Date
1-1-2000
Document Type
Article
DOI Link
Language
English
First Page
39
Last Page
45
WOS Identifier
ISSN
1017-9909
Recommended Citation
Rolland, J. P.; Vo, V.; Bloss, B.; and Abbey, C. K., "Fast algorithms for histogram matching: Application to texture synthesis" (2000). Faculty Bibliography 2000s. 2777.
https://stars.library.ucf.edu/facultybib2000/2777
Comments
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