Characterization of server performance bottlenecks in distributed interactive simulation environments

Authors

    Authors

    T. Kocak; J. Engel;J. Buboltz

    Comments

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    Abbreviated Journal Title

    Simul. Model. Pract. Theory

    Keywords

    workload characterization; distributed simulation; computer networks; TCP/IP; DESIGN; Computer Science, Interdisciplinary Applications; Computer Science, ; Software Engineering

    Abstract

    Servers running distributed simulation applications need to process a large number of small packets at the network level. This becomes a burden on the server CPUs and exhibits itself as high CPU utilization. In this paper, first, we confirm this phenomenon, then, we utilize performance analyzer tools from major processor vendors to characterize the major sources of CPU usage. In addition, the experiments run on real hardware reveal server bottlenecks within the context of new architectural features such as hyper-threading, hypertransport and multi-core processors. (c) 2008 Elsevier B.V. All rights reserved.

    Journal Title

    Simulation Modelling Practice and Theory

    Volume

    16

    Issue/Number

    7

    Publication Date

    1-1-2008

    Document Type

    Article

    Language

    English

    First Page

    746

    Last Page

    753

    WOS Identifier

    WOS:000258743900003

    ISSN

    1569-190X

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