Title
Characterization of server performance bottlenecks in distributed interactive simulation environments
Abbreviated Journal Title
Simul. Model. Pract. Theory
Keywords
workload characterization; distributed simulation; computer networks; TCP/IP; DESIGN; Computer Science, Interdisciplinary Applications; Computer Science, ; Software Engineering
Abstract
Servers running distributed simulation applications need to process a large number of small packets at the network level. This becomes a burden on the server CPUs and exhibits itself as high CPU utilization. In this paper, first, we confirm this phenomenon, then, we utilize performance analyzer tools from major processor vendors to characterize the major sources of CPU usage. In addition, the experiments run on real hardware reveal server bottlenecks within the context of new architectural features such as hyper-threading, hypertransport and multi-core processors. (c) 2008 Elsevier B.V. All rights reserved.
Journal Title
Simulation Modelling Practice and Theory
Volume
16
Issue/Number
7
Publication Date
1-1-2008
Document Type
Article
Language
English
First Page
746
Last Page
753
WOS Identifier
ISSN
1569-190X
Recommended Citation
"Characterization of server performance bottlenecks in distributed interactive simulation environments" (2008). Faculty Bibliography 2000s. 556.
https://stars.library.ucf.edu/facultybib2000/556
Comments
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