Title
Caustics mapping: An image-space technique for real-time caustics
Abbreviated Journal Title
IEEE Trans. Vis. Comput. Graph.
Keywords
caustics; real-time rendering; image-space techniques; GPU; Computer Science, Software Engineering
Abstract
In this paper, we present a simple and practical technique for real-time rendering of caustics from reflective and refractive objects. Our algorithm, conceptually similar to shadow mapping, consists of two main parts: creation of a caustic map texture, and utilization of the map to render caustics onto nonshiny surfaces. Our approach avoids performing any expensive geometric tests, such as ray-object intersection, and involves no precomputation; both of which are common features in previous work. The algorithm is well suited for the standard rasterization pipeline and runs entirely on the graphics hardware.
Journal Title
Ieee Transactions on Visualization and Computer Graphics
Volume
13
Issue/Number
2
Publication Date
1-1-2007
Document Type
Article
Language
English
First Page
272
Last Page
280
WOS Identifier
ISSN
1077-2626
Recommended Citation
"Caustics mapping: An image-space technique for real-time caustics" (2007). Faculty Bibliography 2000s. 7635.
https://stars.library.ucf.edu/facultybib2000/7635
Comments
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