The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces

Authors

    Authors

    C. A. Wingrave; B. Williamson; P. D. Varcholik; J. Rose; A. Miller; E. Charbonneau; J. Bott;J. J. LaViola

    Comments

    Authors: contact us about adding a copy of your work at [email protected]

    Abbreviated Journal Title

    IEEE Comput. Graph. Appl.

    Keywords

    graphics and multimedia; computer graphics; input devices; user; interfaces; human-computer interaction; information technology; MOTION TRACKING; Computer Science, Software Engineering

    Abstract

    Experience with the Nintendo Wii Remote indicates that it's an imperfect harbinger of a new class of spatially convenient devices. This tutorial presents techniques for using the Wiimote in 3D user interfaces. It discusses the device's strengths and how to compensate for its limitations, with implications for future spatially convenient devices.

    Journal Title

    Ieee Computer Graphics and Applications

    Volume

    30

    Issue/Number

    2

    Publication Date

    1-1-2010

    Document Type

    Article

    Language

    English

    First Page

    71

    Last Page

    85

    WOS Identifier

    WOS:000275039400009

    ISSN

    0272-1716

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