The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces
Abbreviated Journal Title
IEEE Comput. Graph. Appl.
graphics and multimedia; computer graphics; input devices; user; interfaces; human-computer interaction; information technology; MOTION TRACKING; Computer Science, Software Engineering
Experience with the Nintendo Wii Remote indicates that it's an imperfect harbinger of a new class of spatially convenient devices. This tutorial presents techniques for using the Wiimote in 3D user interfaces. It discusses the device's strengths and how to compensate for its limitations, with implications for future spatially convenient devices.
Ieee Computer Graphics and Applications
"The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces" (2010). Faculty Bibliography 2010s. 937.