Abstract

Given a video signal, we generate an alpha matte based on the chromakey information. The computation is done in interactive-time using pixel shaders. To accomplish this, we use Principle Components Analysis to generate a linear transformation matrix where the resulting color triplets Euclidean distance is directly related to the probability that the color exists in the chromakey spectrum. The result of this process is a trimap of the video signals opacity. To solve the alpha matte from the trimap, we minimize an energy function constrained by the trimap with gradient descent. This energy function is based on the least-squared error of overlapping neighborhoods around each pixel and is independent of the background or foreground color.

Document Type

Patent

Patent Number

US 8,477,149

Application Serial Number

12/752,238

Issue Date

7-2-2013

Current Assignee

UCFRF

Assignee at Issuance

UCFRF

College

College of Engineering and Computer Science (CECS)

Department

Electrical Engineering & Computer Science - CS Division

Allowance Date

3-5-2013

Filing Date

4-1-2010

Assignee at Filing

UCFRF

Filing Type

Nonprovisional Application Record

Donated

no

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