Physically-based modeling and distributed computation for simulation of dynamic terrain in virtual environments
This item is only available in print in the UCF Libraries. If this is your thesis or dissertation, you can help us make it available online for use by researchers around the world by downloading and filling out the Internet Distribution Consent Agreement. You may also contact the project coordinator Kerri Bottorff for more information.
Moshell, J. Michael
Doctor of Philosophy (Ph.D.)
College of Arts and Sciences
Length of Campus-only Access
Doctoral Dissertation (Open Access)
Arts and Sciences -- Dissertations, Academic; Dissertations, Academic -- Arts and Sciences
Li, Xin, "Physically-based modeling and distributed computation for simulation of dynamic terrain in virtual environments" (1993). Retrospective Theses and Dissertations. 3692.