Flight simulators; Microcomputers
The field of computer graphics has continued to provide an efficient means of depicting information about complex phenomena for its users. It has become a widely used tool through which the user may manipulate data to generate a different perspective of the problem at hand and, hence, offers a solution to many varied problems. One area of the application for computer graphics is the field of flight simulation.
At the University of Central Florida, research is being conducted in the area of computer graphics simulation to develop a method through which a pictorial representation of the outline of a small airport runway may be modified to appear as viewed by a pilot in a defined airspace.
The purpose of this paper is to provide a means of interfacing a small computer to a flight simulator device as well as a graphics terminal. This new implementation of the software will allow a pictorial display to be continuously modified by the changing positional and attitudinal parameters provided from a flight simulator's input. Another goal of this paper is to generate faster display turnaround times by programming the computer in assembly language. Further, the hardware that accomplishes this task is discussed. Finally, suggestions for continued research in this area conclude the report.
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Bauer, Christian S.
Master of Science (M.S.)
College of Engineering
Length of Campus-only Access
Masters Thesis (Open Access)
Parsons, Wayne D., "An Improved Flight Simulator Graphics System Using Microcomputer Technology" (1982). Retrospective Theses and Dissertations. 650.
Contributor (Linked data)