Title

Computer-Generated Forces In Distributed Interactive Simulation

Keywords

computer generated forces; Distributed Interactive Simulation.

Abstract

Distributed Interactive Simulation (DIS) is an architecture for building large-scale simulation models from a set of independent simulator nodes communicating via a common network protocol. DIS is most often used to create a simulated battlefield for military training. Computer Generated Forces (CGF) systems control large numbers of autonomous battlefield entities in a DIS simulation using computer equipment and software rather than humans in simulators. CGF entities serve as both enemy forces and supplemental friendly forces in a DIS exercise. Research into various aspects of CGF systems is ongoing. Several CGF systems have been implemented.

Publication Date

4-19-1995

Publication Title

Proceedings of SPIE - The International Society for Optical Engineering

Volume

10280

Number of Pages

251-280

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1117/12.204224

Socpus ID

0029221968 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/0029221968

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