Title
Dynamic Obstacle Avoidance
Keywords
obstacle avoidance.; path planning
Abstract
Techniques to allow simulated entities to avoid static terrain, such as trees, buildings, rivers, etc., have been in use in Distributed Interactive Simulation (DlS) environments for many years. Avoidance of objects in motion, "dynamic obstacles", is much more complex. Although simple dynamic obstacle collision avoidance has been implemented in other systems, the resulting behavior is usually less than realistic. The Institute for Simulation and Training (1ST) has investigated techniques to allow simulated entities to make reasonably intelligent and realistic maneuvers intended to avoid dynamic (and static) objects. The goal has been to find new methods which will yield improved collision avoidance behavior without excessive computational cost. As a result of this work, 1ST has developed a novel approach to attack the DIS dynamic obstacle avoidance (DOA) problem by combining two disparate motion planning approaches: potential fields and grid based route planning.
Publication Date
4-19-1995
Publication Title
Proceedings of SPIE - The International Society for Optical Engineering
Volume
10280
Number of Pages
195-219
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1117/12.204222
Copyright Status
Unknown
Socpus ID
0029210973 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/0029210973
STARS Citation
Karr, Clark R.; Craft, Michael A.; and Cisneros, Jaime E., "Dynamic Obstacle Avoidance" (1995). Scopus Export 1990s. 2042.
https://stars.library.ucf.edu/scopus1990/2042