Title
Extending DIS for individual combatants
Abstract
The domain of DIS (distributed interactive simulation) military training simulators has recently been expanding to the level of individual combatants. After gaining some experience with an individual-level simulator, we have identified several areas of the DIS protocol that need to be expanded or changed to accommodate individual humans. In the entity state Protocol Data Unit (PDU), some information in the entity type and appearance fields should be replaced with detailed upper body, limb and weapon position information. An intelligent human figure animation algorithm should be used to dead reckon the lower body. Weapons and other objects should gain status independent of the entity through the use of a modification of the destructible entity protocol. Finally, the Fire PDU should indicate the scatter pattern and direction vector of a burst.
Publication Date
1-1-1994
Publication Title
Proceedings of the 5th Annual Conference on AI, Simulation, and Planning in High Autonomy Systems: Distributed Interactive Simulation Environments, AIHAS 1994
Number of Pages
91-97
Document Type
Article; Proceedings Paper
Identifier
scopus
Personal Identifier
scopus
DOI Link
https://doi.org/10.1109/AIHAS.1994.390495
Copyright Status
Unknown
Socpus ID
84861866695 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84861866695
STARS Citation
Reece, D. A., "Extending DIS for individual combatants" (1994). Scopus Export 1990s. 235.
https://stars.library.ucf.edu/scopus1990/235