Title

Methodology for the increased computational efficiency of discrete-event simulation in 3 dimensional space

Abstract

Users of simulation continue to demand more realism and accuracy. This has been addressed by the development of new simulation languages, better simulation software, more user-friendly interface, and more advanced computers. Despite this advance in general simulation capability, only recently has significant research addressed the efficiency of the simulation of the motion of autonomous spatial objects in discrete simulation. The overall goal of this paper is to provide an improvement in the efficiency of a simulation of moving autonomous objects by the use of various forms of dynamic sectoring. Research has shown that no single discrete event simulation methodology has combined the movement and tracking of autonomous objects in three-dimensional space with computational efficiency. The focus of this paper is to provide a summary of previous sectoring research, to consider 3D, to propose a new sectoring approach, and to analytically show why the new approach should provide an improvement.

Publication Date

1-1-1997

Publication Title

Winter Simulation Conference Proceedings

Number of Pages

525-531

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1145/268437.268561

Socpus ID

0031352128 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/0031352128

This document is currently not available here.

Share

COinS