Title

Synthetic soldiers

Abstract

Training individual soldiers or crews with stand-alone equipment simulators has been enormously successful for many years. Eventually technology was developed to allow soldiers in several simulators to be linked in a shared virtual battlefield. Most recently, as equipment simulation grew into a mature field, technology took the next step which provided armies of virtual soldiers or otherwise known as Computer Generated Force (CGF) systems. Databases for vehicles and weapons support every CGF system. This shows the attributes of the vehicles, weapons status and damage it gives for every hits that occur. A prime reason for the invention of CGF was to reduce cost incurred in the training simulations.

Publication Date

3-1-1997

Publication Title

IEEE Spectrum

Volume

34

Issue

3

Number of Pages

39-45

Document Type

Article

Personal Identifier

scopus

DOI Link

https://doi.org/10.1109/6.576007

Socpus ID

0031100683 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/0031100683

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