Title
Synthetic soldiers
Abstract
Training individual soldiers or crews with stand-alone equipment simulators has been enormously successful for many years. Eventually technology was developed to allow soldiers in several simulators to be linked in a shared virtual battlefield. Most recently, as equipment simulation grew into a mature field, technology took the next step which provided armies of virtual soldiers or otherwise known as Computer Generated Force (CGF) systems. Databases for vehicles and weapons support every CGF system. This shows the attributes of the vehicles, weapons status and damage it gives for every hits that occur. A prime reason for the invention of CGF was to reduce cost incurred in the training simulations.
Publication Date
3-1-1997
Publication Title
IEEE Spectrum
Volume
34
Issue
3
Number of Pages
39-45
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.1109/6.576007
Copyright Status
Unknown
Socpus ID
0031100683 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/0031100683
STARS Citation
Karr, Clark R.; Reece, Douglas; and Franceschini, Robert, "Synthetic soldiers" (1997). Scopus Export 1990s. 2946.
https://stars.library.ucf.edu/scopus1990/2946