Title

Landmark direction and distance estimation in large scale virtual environments

Abstract

The current paper describes our classification of errors participants made when estimating direction and distances in a large scale (2000 m×2000 m) Virtual Environment (VE). Two VE configuration groups (Low or High Interactivity) traversed a 400 m route through one of two Virtual Terrain's (Distinctive or Non-Distinctive or Terrain 1 and 2, respectively) in 100 m increments. The High VE group used a treadmill to move through the VE with head tracked visual displays; the Low VE group used a joystick for movement and visual display control. Results indicate that as experience within either terrain increased, participants demonstrated an improved ability to directionally locate landmarks. Experience in the environment did not affect distance estimation accuracy. Terrain 1 participants were more accurate in locating proximal, as opposed to distal, landmarks. They also overestimated distances to near landmarks and underestimated distances to far landmarks. In Terrain 2, the Low VE group gave more accurate distance estimations. We believe this result can be explained in terms of increased task demands placed on the High VE Group.

Publication Date

12-1-1997

Publication Title

Proceedings of the Human Factors and Ergonomics Society

Volume

2

Number of Pages

1213-1217

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

Socpus ID

0031356658 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/0031356658

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