Title

Relevance filtering for distributed interactive simulation

Keywords

Algorithms; Distributed interactive simulation systems; Relevance filtering

Abstract

In this paper, we present the results of our work to design and evaluate relevance filtering schemes for distributed interactive simulation (DIS) systems. Relevance filtering is a technique that can effectively reduce the traffic on long-haul links of simulation networks and improve the scalability of DIS systems. Detailed algorithms suitable for the implementation of distributed data filtering in the gateways of DIS networks are presented. Both filtering-at-transmission and filtering-at-reception are explained. Methods to solve the problem of inaccurate state information caused by the distributed nature of data filtering are presented and evaluated.

Publication Date

1-1-1998

Publication Title

Computer Systems Science and Engineering

Volume

13

Issue

1

Number of Pages

39-47

Document Type

Article

Personal Identifier

scopus

Socpus ID

0031651698 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/0031651698

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