Title
Spectrum warping - A new framework for working with texture
Keywords
Frequency spectrum; Frontalization; Image texture manipulation; Rendering; Shape from; Warping
Abstract
The frequency spectra are concise, but complete descriptors of image texture. The peaks in the spectrum, or equivalently, the dominant poles in an autoregressive model represent the granularity and orientation of the texture - two of its most salient visual characteristics. In this paper, a Gaussian model is developed for the peaks of the frequency spectra, and simple warping functions are defined on these peaks, to formulate a diverse and powerful set of operators, e.g. shape from texture, planar texture rendering using perspective projection, frontalization, shift and scaling of texture. Our approach to shape from texture converts perspective distortion of texture into a range image by warping the spectrum, and our planar rendering technique warps the spectrum to simulate the perspective effect. Thus, our unified texture model gives rise to real-time algorithms for computer vision, graphics and multi-media, which are direct, and are based on local modeling rather than global optimization.
Publication Date
12-1-1998
Publication Title
Proceedings of SPIE - The International Society for Optical Engineering
Volume
3304
Number of Pages
220-231
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1117/12.304602
Copyright Status
Unknown
Socpus ID
0032400724 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/0032400724
STARS Citation
Mukherjee, Kunal, "Spectrum warping - A new framework for working with texture" (1998). Scopus Export 1990s. 3648.
https://stars.library.ucf.edu/scopus1990/3648