Title

Integration Of Shape From X Modules: Combining Stereo And Shading

Abstract

Stereo algorithms suffer from the lack of local surface texture due to smoothness of depth constraint, or local miss-matches in disparity estimates. Thus, the stereo methods only provide a coarse depth map which can be associated with a low pass image of the depth map. On the other hand, shape from shading algorithms produce better estimates of local surface areas, but some of them have problems with variable albedo and spherical surfaces. Thus, shape from shading methods produce better detailed depth information, and can be associated with the high pass image of the depth map image. In order to compute a better depth map, we present a method for integrating the high frequency information from the shape from shading and the low frequency information from stereo.

Publication Date

12-1-1993

Publication Title

IEEE Computer Vision and Pattern Recognition

Number of Pages

720-721

Document Type

Article; Proceedings Paper

Identifier

scopus

Personal Identifier

scopus

Socpus ID

0027848073 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/0027848073

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