Title
Representation Of Vehicle Location In Networked Simulations
Abstract
In a networked simulation environment, it is vital to assure that all vehicles maintain a consistent representation of the geometry between themselves and between vehicles and the terrain over which they operate. Hence, all vehicles should be able to convert their position and orientation to common coordinates. Three coordinate systems, geocentric, geodetic, and topocentric, and the transformation from one system to another are analyzed.
Publication Date
1-1-1993
Publication Title
Flight Simulation and Technologies, 1993
Number of Pages
222-226
Document Type
Article; Proceedings Paper
Identifier
scopus
Personal Identifier
scopus
DOI Link
https://doi.org/10.2514/6.1993-3582
Copyright Status
Unknown
Socpus ID
85002369815 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85002369815
STARS Citation
Lin, Kuo Chi; Goldiez, Brian; and Ng, Huat, "Representation Of Vehicle Location In Networked Simulations" (1993). Scopus Export 1990s. 584.
https://stars.library.ucf.edu/scopus1990/584