Title

Representation Of Vehicle Location In Networked Simulations

Abstract

In a networked simulation environment, it is vital to assure that all vehicles maintain a consistent representation of the geometry between themselves and between vehicles and the terrain over which they operate. Hence, all vehicles should be able to convert their position and orientation to common coordinates. Three coordinate systems, geocentric, geodetic, and topocentric, and the transformation from one system to another are analyzed.

Publication Date

1-1-1993

Publication Title

Flight Simulation and Technologies, 1993

Number of Pages

222-226

Document Type

Article; Proceedings Paper

Identifier

scopus

Personal Identifier

scopus

DOI Link

https://doi.org/10.2514/6.1993-3582

Socpus ID

85002369815 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85002369815

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