Title
Games Teams Play: A Method For Investigating Team Coordination And Performance
Abstract
Teams are playing an increasingly important role in the workplace. However, reviews of the team performance literature have suggested that there are serious deficiencies in our understanding of team processes and performance (e.g., Dyer, 1984). These difficulties may be attributable, in part, to the lack of laboratory methodologies to investigate team performance. This paper describes the use of low-fidelity simulations as a potentially useful paradigm for researching team coordination and performance. This paradigm is advantageous in that it offers relatively high levels of experimental control and task representation at a low cost. © 1992 Psychonomic Society, Inc.
Publication Date
12-1-1992
Publication Title
Behavior Research Methods, Instruments, & Computers
Volume
24
Issue
4
Number of Pages
503-506
Document Type
Article
Identifier
scopus
Personal Identifier
scopus
DOI Link
https://doi.org/10.3758/BF03203594
Copyright Status
Unknown
Socpus ID
0000002048 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/0000002048
STARS Citation
Bowers, Clint; Salas, Eduardo; and Prince, Carolyn, "Games Teams Play: A Method For Investigating Team Coordination And Performance" (1992). Scopus Export 1990s. 886.
https://stars.library.ucf.edu/scopus1990/886