Title
Networked Virtual Environments
Abstract
The Virtual Environment Realtime Network (VERN) is an object oriented testbed for the interconnection of environments over a network of graphical workstations. VERN is based on extensions to the networking technology of the DARPA sponsored SIMNET combined combat training system and the Distributed Interactive Simulation protocol being developed as a DOD standard. It allows for multiple participants to interact in an environment. sharing ideas and solving problems, regardless of their physical locations. Furthermore, dramatic reconstructions of historical events for education or entertainment will be possible. Indeed, much of the impact of VERN is likely to result from the ability of participants to learn from each other even if they and their machines are separated by long distances.
Publication Date
6-1-1992
Publication Title
Proceedings of the Symposium on Interactive 3D Graphics
Volume
Part F129616
Number of Pages
157-160
Document Type
Article; Proceedings Paper
Identifier
scopus
Personal Identifier
scopus
DOI Link
https://doi.org/10.1145/147156.147187
Copyright Status
Unknown
Socpus ID
85031754840 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85031754840
STARS Citation
Blau, Brian; Hughes, Charles E.; and Moshell, J. Michael, "Networked Virtual Environments" (1992). Scopus Export 1990s. 928.
https://stars.library.ucf.edu/scopus1990/928