Title
Rendering Trees With Indirect Lighting In Real Time
Abstract
High quality lighting is one of the challenges for interactive tree rendering. To this end, this paper presents a lighting model allowing real-time rendering of trees with convincing indirect lighting. Rather than defining an empirical model to mimic lighting of real trees, we work at a lower level by modeling the spatial distribution of leaves and by assigning them probabilistic properties. We focus mainly on precise low-frequency lighting that our eyes are more sensitive to and we add high-frequency details afterwards. The resulting model is efficient and simple to implement on a GPU. © 2008 The Eurographics Association and Blackwell Publishing Ltd.
Publication Date
1-1-2008
Publication Title
Computer Graphics Forum
Volume
27
Issue
4
Number of Pages
1189-1198
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.1111/j.1467-8659.2008.01257.x
Copyright Status
Unknown
Socpus ID
51549100042 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/51549100042
STARS Citation
Boulanger, K.; Bouatouch, K.; and Pattanaik, S., "Rendering Trees With Indirect Lighting In Real Time" (2008). Scopus Export 2000s. 10568.
https://stars.library.ucf.edu/scopus2000/10568