Title

Virtual Reality In The Training Environment

Abstract

This chapter explores the role of virtual reality (VR) systems in the military training environment. It begins with a discussion of some of the current and future training challenges that VR can solve. These include enabling the warfighter to continue training despite the ever-increasing operational tempo and enabling the military to provide low-cost deployable training systems. In order to provide a framework for understanding these challenges, and some of the ongoing efforts that address them, a real-world VR application is described. Once this framework is established, the chapter then moves to an exploration of the enabling technologies that can be brought to bear on these challenges. This includes both instructional technologies as well as hardware/software technologies. Each technology is matched with a discussion regarding how these technologies can be integrated into a single VR training system within the detailed real-world example application. This chapter ends with a brief discussion of future directions for VR-based training technologies.

Publication Date

1-1-2008

Publication Title

Human Factors in Simulation and Training

Number of Pages

201-230

Document Type

Article; Book Chapter

Personal Identifier

scopus

Socpus ID

84856448849 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84856448849

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