Title
A Design Of Distributed Game Strategies For Networked Agents
Keywords
Cooperative control; Distributed algorithms; Optimization; Pursuit/evasion; Zero-sum game
Abstract
In this paper, distributed game strategies are designed and analyzed for the multiple-pursuer single-evader problem. The proposed design is based on the integration of cooperative control theory and differential game theory. It is shown that the proposed game strategies are Nash solutions with respect to an inversely-optimal performance index and that they are fully adaptive with respect to information acquisition/communication patterns. A simple condition on topology changes is found so that performances under the distributed game strategies are comparable with those under globalknowledge game strategies. © 2009 IFAC.
Publication Date
12-1-2009
Publication Title
IFAC Proceedings Volumes (IFAC-PapersOnline)
Volume
1
Issue
PART 1
Number of Pages
270-275
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.3182/20090924-3-IT-4005.0076
Copyright Status
Unknown
Socpus ID
77957884661 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/77957884661
STARS Citation
Qu, Zhihua and Simaan, Marwan A., "A Design Of Distributed Game Strategies For Networked Agents" (2009). Scopus Export 2000s. 11362.
https://stars.library.ucf.edu/scopus2000/11362