Title

Determining Initial Head Orientation For Real-Time Video Input

Keywords

Face detection; Face tracking; Pose estimation; Real-time video processing

Abstract

In this paper, we present a novel method for estimating face orientation suitable for use in real-time video analysis. This method uses the symmetry of generic feature points inside the region returned by a face detector instead of locating specific facial features. Finding facial features such as the eyes or the mouth generally requires computationally expensive pattern correlation operations and degrades in the presence of occlusions such as glasses or beards. Since most of the occlusions follow the face symmetry, they actually improve the results with our new method. This new method for initializing face orientation is suitable for applications such as mixed reality or input to a video game. © The University of Wolverhampton, UK.

Publication Date

1-1-2005

Publication Title

Proceedings of CGAMES 2005 - 7th International Conference on Computer Games: Artificial Intelligence, Animation, Mobile, Educational and Serious Games

Number of Pages

28-32

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

Socpus ID

84906985661 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84906985661

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