Title
Adaptive Mesh Subdivision For Precomputed Radiance Transfer
Keywords
Adaptive subdivision; Precomputed Radiance Transfer; Spherical Harmonic Lighting
Abstract
In precomputed radiance transfer (PRT), the radiance transfer operator is precomputed on vertices of a mesh. During rendering the transfer operator is combined with illumination to produce global illumination effects at real-time frame rates. However, visible error can be introduced by interpolating the transferred radiance between vertices. We propose to adaptively subdivide meshes with PRT in order to avoid the interpolation error. The mesh density is increased where the transferred radiance can change rapidly and introduce high error. We exploit the fact that the illumination frequency in PRT is bounded and thus we are able to perform the subdivision during the preprocessing phase. This obviates the need for dynamic mesh subdivision at render-time. The adaptive subdivision is guided by an error measure based on the transfer operator. Copyright © 2004 by the Association for Computing Machinery, Inc.
Publication Date
12-1-2004
Publication Title
Spring Conference on Computer Graphics, SCCG 2004 - Conference Proceedings
Number of Pages
106-111
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
Copyright Status
Unknown
Socpus ID
27144448025 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/27144448025
STARS Citation
Křivánek, Jaroslav; Pattanaik, Sumanta; and Žára, Jiří, "Adaptive Mesh Subdivision For Precomputed Radiance Transfer" (2004). Scopus Export 2000s. 4832.
https://stars.library.ucf.edu/scopus2000/4832