Title
Improving Integrated Project Team Interaction Through Virtual (3D) Collaboration
Keywords
Simulation-based acquisition; Virtual collaborative environments; Virtual reality
Abstract
To shrink the cost and protracted length of total system and product development life cycles (DLCs), many organizations (including the U.S. military) have moved away from serial to concurrent collaboration through the use of cross-functional, integrated project/product teams (IPTs). In addition and more recently, a growing number of commercial organizations are using life-size three-dimensional (3D) virtual collaborative environments (VCEs). These information systems-based, project-orientated enabling technologies provide individuals and IPTs with views almost as realistic as full-scale physical prototypes, and offer the capability to rapidly change perspectives to view the outside, inside, top, and underside of large and small synthetic product models. In this article we identify some VCE advantages, application areas, and success factors and research issues for those planning on venturing into and using VCEs. We also provide a basis and answer to a central research question asked: Do 3D VCEs provide an improved environment for IPT interaction and results? The answer is: Yes, they do!. © 2004 Taylor & Francis.
Publication Date
1-1-2004
Publication Title
EMJ - Engineering Management Journal
Volume
16
Issue
2
Number of Pages
3-12
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.1080/10429247.2004.11415243
Copyright Status
Unknown
Socpus ID
3242888426 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/3242888426
STARS Citation
Bochenek, Grace M. and Ragusa, James M., "Improving Integrated Project Team Interaction Through Virtual (3D) Collaboration" (2004). Scopus Export 2000s. 5563.
https://stars.library.ucf.edu/scopus2000/5563