Title
Motivational Effects Of Adding Context Relevant Stress In Pc-Based Game Training
Abstract
This work was designed to examine the effects of contextually relevant stress on personal computer (PC)-based game training. Off-the-shelf PC-based games are being applied to many training situations because of their affordability, flexibility, and teaming capabilities. The ultimate purpose of training is to transfer superior performance to the real world. In this respect, 1 of the major drawbacks to using games as training tools, especially for military applications, is the absence of the surrounding context. In response to this omission, we examined the effects of adding context-relevant stress to infantry game-based training by exposing 1 group of participants to a graphically intense and stressful experience while the control group viewed an unstressful analog. Pre-post self-reported stress levels confirmed the efficacy of this manipulation. The stress condition produced significantly higher scores on "mission success"; however, no differences were evident in participants' use of trained tactics or game functions. Supplementing context-relevant stress in game training shows promise for enhancing individuals' motivation to succeed.
Publication Date
1-1-2004
Publication Title
Military Psychology
Volume
16
Issue
2
Number of Pages
135-147
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.1207/S15327876MP1602_4
Copyright Status
Unknown
Socpus ID
2442698815 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/2442698815
STARS Citation
Morris, Christina S.; Hancock, Peter A.; and Shirkey, Ed C., "Motivational Effects Of Adding Context Relevant Stress In Pc-Based Game Training" (2004). Scopus Export 2000s. 5592.
https://stars.library.ucf.edu/scopus2000/5592