Title
Making Radiance And Irradiance Caching Practical: Adaptive Caching And Neighbor Clamping
Abstract
Radiance and irradiance caching are efficient global illumination algorithms based on interpolating indirect illumination from a sparse set of cached values. In this paper we propose an adaptive algorithm for guiding spatial density of the cached values in radiance and irradiance caching. The density is adapted to the rate of change of indirect illumination in order to avoid visible interpolation artifacts and produce smooth interpolated illumination. In addition, we discuss some practical problems arising in the implementation of radiance and irradiance caching, and propose techniques for solving those problems. Namely, the neighbor clamping heuristic is proposed as a robust means for detecting small sources of indirect illumination and for dealing with problems caused by ray leaking through small gaps between adjacent polygons. © The Eurographics Association 2006.
Publication Date
12-1-2007
Publication Title
ACM SIGGRAPH 2007 Papers - International Conference on Computer Graphics and Interactive Techniques
Number of Pages
-
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
Copyright Status
Unknown
Socpus ID
79960165101 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/79960165101
STARS Citation
Křivánek, Jaroslav; Bouatouch, Kadi; Pattanaik, Sumanta; and Žára, Jiří, "Making Radiance And Irradiance Caching Practical: Adaptive Caching And Neighbor Clamping" (2007). Scopus Export 2000s. 6002.
https://stars.library.ucf.edu/scopus2000/6002