Title
A P2P Technique For Continuous K-Nearest-Neighbor Query In Road Networks
Abstract
Due to the high frequency in location updates and the expensive cost of continuous query processing, server computation capacity and wireless communication bandwidth are the two limiting factors for large-scale deployment of moving object database systems. Many techniques have been proposed to address the server bottleneck including one using distributed servers. To address both of the scalability factors, P2P computing has been considered. These schemes enable moving objects to participate as a peer in query processing to substantially reduce the demand on server computation, and wireless communications associated with location updates. Most of these techniques, however, assume an open-space environment. In this paper, we investigate a P2P computing technique for continuous kNN queries in a network environment. Since network distance is different from Euclidean distance, techniques designed specifically for an open space cannot be easily adapted for our environment. We present the details of the proposed technique, and discuss our simulation study. The performance results indicate that this technique can significantly reduce server workload and wireless communication costs. © Springer-Verlag Berlin Heidelberg 2007.
Publication Date
1-1-2007
Publication Title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume
4653 LNCS
Number of Pages
264-276
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1007/978-3-540-74469-6_27
Copyright Status
Unknown
Socpus ID
38049023522 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/38049023522
STARS Citation
Liu, Fuyu; Hua, Kien A.; and Do, Tai T., "A P2P Technique For Continuous K-Nearest-Neighbor Query In Road Networks" (2007). Scopus Export 2000s. 7260.
https://stars.library.ucf.edu/scopus2000/7260