Title
The Evolution Of A Framework For Mixed Reality Experiences
Abstract
This chapter describes the evolution of a software system specifically designed to support the creation and delivery of mixed reality (MR) experiences. We first describe some of the attributes required of such a system. We then present a series of MR experiences that we have developed over the last four years, with companion sections on lessons learned and lessons applied. We conclude with several sample scripts that one might write to create experiences within the current version of this system. The authors' goals are to show the readers the unique challenges in developing an MR system for multimodal, multi-sensory experiences and to demonstrate how developing MR applications informs the evolution of such a framework. "Making Memories of a Lifetime," (Chapter XVI), is the creative content companion piece. © 2007, Idea Group Inc.
Publication Date
12-1-2006
Publication Title
Emerging Technologies of Augmented Reality: Interfaces and Design
Number of Pages
198-216
Document Type
Article; Book Chapter
Personal Identifier
scopus
DOI Link
https://doi.org/10.4018/978-1-59904-066-0.ch010
Copyright Status
Unknown
Socpus ID
84901561018 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84901561018
STARS Citation
Hughes, Charles E.; Stapleton, Christopher B.; and O'Connor, Matthew R., "The Evolution Of A Framework For Mixed Reality Experiences" (2006). Scopus Export 2000s. 7446.
https://stars.library.ucf.edu/scopus2000/7446