Title
Shape From Dynamic Texture For Planes
Abstract
We propose a method for recovering the affine geometry of a dynamically textured plane from a video sequence taken by an uncalibrated, fixed, perspective camera. Some instances of approximately planar surfaces that are coated with a dynamic texture include large water bodies, (such as lakes and oceans), heavy traffic, dense crowds, escalators, and foliage in the wind. Under the assumption of translational dynamic textures, we propose a direct algorithm for the estimation of the inter-frame elation that does not require explicit identification of texels or movetons. In addition, we develop a general algorithm for recovering the affine geometry of homogeneous dynamic textures by identifying a constraint on the expected values of motion magnitudes. We report experimental results on several real videos of dynamic texture found in the world. © 2006 IEEE.
Publication Date
12-22-2006
Publication Title
Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Volume
2
Number of Pages
2285-2292
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1109/CVPR.2006.274
Copyright Status
Unknown
Socpus ID
33845575114 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/33845575114
STARS Citation
Sheikh, Yaser; Haering, Niels; and Shah, Mubarak, "Shape From Dynamic Texture For Planes" (2006). Scopus Export 2000s. 7498.
https://stars.library.ucf.edu/scopus2000/7498