Title
Use Of Game Engines In Virtual Reality Environments
Keywords
Game engines; Virtual environments; Virtual reality
Abstract
This paper will present some training simulations that utilize Commercial Off the Shelf (COTS) Game Engines technology, a VR System that uses the Unreal game engine, a discussion about the advantages and disadvantages of using a game engine to build a simulation, and talk about how well game engines address the 4 key elements of a virtual environment.
Publication Date
12-1-2006
Publication Title
Summer Computer Simulation Conference 2006, SCSC'06, Part of the 2006 Summer Simulation Multiconference, SummerSim'06
Number of Pages
414-419
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
Copyright Status
Unknown
Socpus ID
84869990311 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84869990311
STARS Citation
Mapa, Michael, "Use Of Game Engines In Virtual Reality Environments" (2006). Scopus Export 2000s. 7543.
https://stars.library.ucf.edu/scopus2000/7543