Title

Image-Based Simulation Of Gaseous Material

Keywords

Image-based modeling; Image-based rendering; Synthetic-natural hybrid rendering

Abstract

We present a method for real-time image based simulation of gaseous material such as fire and smoke. We model the kinematics of these phenomena by a mass-spring system, and their turbulant visual dynamics by texture sequencing with variable speeds and transparencies that depend on the speed of the vaporized fuel. The approach allows for incorporating external forces such as the gravity, and the wind force for added realism. Also, a specific characteristic of our method is that any object inserted in a flame or inside smoke can be modeled simply as an external force in the mass-spring system, making real-time interactions with these phenomena easy to integrate. While the approach maintains an extremely low computational cost, these flexibilities increase the realism of our simulation by allowing for real-time control and the interactivity, which is a highly desirable requirement in applications such as augmented reality. ©2006 IEEE.

Publication Date

12-1-2006

Publication Title

Proceedings - International Conference on Image Processing, ICIP

Number of Pages

489-492

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1109/ICIP.2006.312433

Socpus ID

78649848137 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/78649848137

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