Title
Social Influence In A Distributed Simulation
Abstract
Massively multiplayer environments provide a distributed simulation in which to assess the effects of social influence on individual behaviors. This study used this platform to determine the presence of conformity within a virtual environment, essentially replicating the classic social psychology methodology employed by Asch (see Asch 1952a, 1956) on conformity of responses to perceptual judgment tasks. Experimental confederates acting as users in a distributed simulation provided unanimously incorrect responses to a simple line judgment task. Actual experimental participants varyingly demonstrated conforming behavior in their responses, with some deviations from Asch's findings. Implications for training, particularly in military settings, are discussed as are necessary future research endeavors.
Publication Date
1-1-2006
Publication Title
Proceedings of the Human Factors and Ergonomics Society
Number of Pages
1779-1783
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1177/154193120605001712
Copyright Status
Unknown
Socpus ID
44349188186 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/44349188186
STARS Citation
Oden, Kevin B.; Terrence, Peter; and Stahl, Jeff, "Social Influence In A Distributed Simulation" (2006). Scopus Export 2000s. 9027.
https://stars.library.ucf.edu/scopus2000/9027